
| Update Notes 12/18/25 - Christmas Event/Sale, Bane Smithing, and Noxious Dragon Changes | |
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Christmas has started on BlissScape! But good golly gosh, it sounds like it’s in danger!!!
Talk to Santa at ::home for more information!
Bane ore can now be mined in the mining area north of Glacors ::slayer glacor or Fairy ring code DKQ
Bane ore must be tuned before it can be smelted. Cast the Tune Bane Ore spell from the Lunar spell book on a relevant item like Dragon bones, Abyssal head/whips, Basilisk head/bones, or Wallasalki bone fragments to tune all the ore in your inventory to the respective type. You can also use mounted heads inside PoHs.
To cast Tune Bane Ore, you must travel to Kethsi, search the Wall design to find the Tune Bane Ore scroll, and read it.
Once bane ore is tuned, it can be smelted into bars at any furnace – no coal required.
Bane bars can only be smithed on the Kethsian anvil on Kethsi
You can only reach Kethsi via fairy rings. It requires multiple codes, however, if you click on it in the interface or just search for it, it’ll skip to the last code.
As Kethsi isn’t on Gielinor, you aren’t able to set waypoints or use the bank command on Kethsi.
You are able to store bane bars inside storage familiars, so make your trips there count!
When used against their respective monsters, Bane ammo increases accuracy by 35% and max hit by 45%
The DPS dummy and Max hit dummy always count for bane ammo
The Noxious Dragon now drops the Noxious scythe, and the Noxious Wyrm now drops the Noxious staff
After much deliberation, this setup makes more sense for where the weapons stand in the current meta and the difficulty of the bosses
Your collection log will reflect the accurate number of Scythes/Staves you've received, but the NPC source will be swapped to the new drop source
The Noxious Dragon will now always drop six drops, no matter how many players are fighting him
Drops are distributed based on damage dealt.
If a duo team has a member that deals 5x the damage of the other player, they will receive five drops, while the other member will receive one drop
Everyone who deals over 10,000 damage will be given at least one drop
Killing the Noxious Dragon will now recharge the Decayed altar, allowing you to summon him again without hunting the gems for the next 5 minutes
This can be done as many times as you’re able to successfully kill the dragon in a row
Note that from now on, charging the altar via the gems will also have a time limit of 5 minutes between adding the first gem and summoning the Dragon, so make sure you’re ready!
The Cooking Dialogue will now indicate what level is required to cook the item if you do not have the level to cook it
The Smelting dialogue will now only show the products that you have the materials to smelt, similar to the cooking Dialogue
Upgraded the Monster Examine interface with a new look and a lot more information
Including Attributes and Categories for NPCs
Attributes determine things like “Undead” or “Dragon” for things like Salve amulets and Dragonbane
Categories are used for Slayer tasks, for example, “Goblin” or “Black Dragon”
You can now purchase full Crystal keys in the Vote shop for 6 Vote points
A player’s cannon will now decay immediately if it is set up inside an instance that is destroyed
Commander Zilyana’s max hits have been changed to OSRS levels - 200 for magic and 270 for melee
Unclipped a tile in The Observatory that made the stash unit unnecessarily hard to get to.
You can now talk to and teleport with farmed Spirit trees again
Skeletal Gorillas now count as Undead when it comes to the Salve amulet
Using the Juju Farming potion with only one inventory slot will no longer force you to only harvest one herb. If a second herb is harvested, it will drop to the ground
Removed a couple of Monkfishing spots you couldn’t reach
Dreadnips will now reapply poison even if their target is already poisoned if their starting damage is higher
Prayer renewal vials now have a Chug option
Brian’s Battleaxe Bazarr now has the correct stock
Fixed a spacing issue when displaying time after someone completes a monthly challenge.
Fixed an issue where pets were being displayed as “Dwarf remains” in the new collection log slot filled message
Fixed an issue preventing you from opening the Dominion Tower Rewards chest the first time
You can no longer force bomb power-ups to respawn after you finish “Hey! Eat Power-up” in the Dominion Tower
Bomb power-ups will now properly respawn if you do “Hey! Eat Power-up” twice in a row
Invisible Hunter boosts no longer count towards the level requirement to catch a Hunter NPC, only the success rate
Sapphire Glacialis now have the proper hunter level requirement, depending on whether you’re using a net or bare-handed
Wolpertingers now have the correct hitpoints amount
Ironmen can now properly access the Bandit Bargains shop
Fixed some issues involving using other sizes of granite when creating Granite lobster pouches
Animated Armor in the Warriors guild will no longer try to attack players who did not animate them
Fixed a couple of tiles near The Lighthouse that you could walk on that you shouldn’t be able to
Teleporting from inside the kiln into your PoH will now properly reset your character
Bandos spiritual mages now properly wander around
Updated the Doug Deeping clue with a more accurate description
Farming Calquat trees now properly requires 72 Farming instead of 74
Fixed an Ice giant NPC that had a corrupt animation
Fixed a couple of log balances you could simply walk over
You can no longer note Legendary fish (and turn them into unlegendary fish)
Fixed a gate in the Gnome Stronghold that you couldn’t open before
Fixed Sapphire and Dragonstone bolt Fletching xp rates
Fixed a typo in Farming teleports
Fixed several other typos throughout the game
Fixed an error where shooting stars could null the server
The Jar generator from Puro Puro now behaves correctly when it runs out of charges