BlissScape
BlissScape
Updates
Update Notes 02/20/25 - Major Farming Rework
Owner Tim posted on Feb 20th, 2025

Major Farming Rework

  • Farming has been rewritten from the ground up. Farming still had some of the oldest code left on the server; code I wrote when I was still learning to program before the server was even released. It was well overdue for a rewrite

  • With the rewrite, many bugs have been fixed; animations are cleaner and Farming takes a significantly smaller load on the server’s resources.

  • With the new system, nothing was stopping me from adding ALL the farming patches. The new ones include Hops, Bushes, Calquat, Cactus, Mushrooms, Belladonna, and even Evil Turnip

  • Farming yield now works exactly like it did in real Runescape, using either the life system or a set yield

  • This does mean that the yield for some things like herbs is actually a bit lower than what you’re used to, but I’ve done a few things to compensate for that!

  • Trollheim herb patch and Jadinko Fruit tree patch

    • If you were unaware, the Super Donator Zone’s herb patch and Fruit tree patch were just these patches moved to a different location, which meant I couldn’t add them to their normal location

    • With the new system, I’ve implemented a way to update these patches dynamically, so I can add them back to their original locations, meaning there’s now an extra Herb and Fruit tree patch!

  • Ultracompost

    • Ultracompost is now craftable by adding Root pulp — made by grinding down tree roots — to supercompost buckets, or by adding ten to a compost bin filled with supercompost ingredients or supercompost. This saves you five root pulp

      • Higher tier tree roots offer more root pulp

        • Oak: 2

        • Willow: 3

        • Maple: 4

        • Yew: 5

        • Magic: 7

        • Spirit: 10

  • Bottomless Compost Bucket

    • The bottomless compost bucket can now be purchased from the Prestige Shop for 500 prestige points.

    • You can add compost, supercompost, or ultracompost to it

    • Each added bucket counts for two uses of the bottomless compost bucket

    • You are able to remove the buckets of compost again

    • The empty bottomless compost bucket can be traded to other players

    • You can fill up the bottomless compost bucket directly from a compost bin if the compost type matches

  • Farming command

    • You can now use the ::farming (::farm) command to teleport to various patches, rather than using the now rather cluttered skills dialogue

    • Typing ::farm (PatchType) will teleport you to the first of that patch type

    • Typing ::farm (PatchType) (IndexNumber) will teleport you to the location corresponding with the numbers in the skill dialogue (eg. ::farm herb 1 would take you to the Catherby herb patch)

    • Typing “::farm next” will teleport you to the next location of the last visited patch type

    • This means you can just simply type ::farm herb, then ::farm next until you’ve visited all the patches for your herb run

  • Timer notifications

    • You will now receive a message in your chat when your crops have finished growing

    • If you’re offline when they finish growing, you will receive the message when you log in

    • These can be toggled off for individual crop types in the ::settings panel, under “Timer Notification Settings”

Other Additions and Adjustments

  • When adding items to the custom loot beam settings, you can now specify if you want the loot beam to appear on noted and unnoted drops or just noted drops

  • Moved game-time titles into the Misc. Titles category and added titles up to 5 years of game-time

  • Added titles for dropping a total of 100b, 500b, and 1000b into the Well of Greed

  • Bork’s pet drop rate has been changed from 1/1000 to 1/600 (or 1/200, considering he rolls his drop table 3 times)

  • Bork will now spawn his legions as soon as his health drops below 66% rather than waiting for his next attack

  • Using a butler to make logs into planks at the sawmill will now apply the skill cape and master cape discounts

  • The Lava Flow Mine will no longer reset its position immediately if all players leave

  • If your group slayer task and personal slayer task are the same and your partner is not in the area, you will no longer receive the message that it won’t count towards your group task if it counts towards your personal task

  • Removed some incorrect drop tables for TzHaar-Mej and TzHaar-Xils that weren’t accessible

  • Managing Miscellania now requires 1500 total level for standard accounts. For skiller accounts it’s still 1000.

    • Leveling up many accounts for the purpose of abusing Managing Miscellania will now be considered as avoiding restrictions, and is therefore against the rules. Continuing to use accounts in this way will get the accounts disabled.

Bug Fixes

  • Fixed a situation where an UIM player could end up with two Ring of Kinships when retrieving their items from the Dungeoneering Tutor

  • Fixed a few instances where the Wizards’ tower was called the Wizard’s tower in some clue steps

  • When checking your exchanged impure essence amount at the Pure Energy Being, the amount is now properly formatted

  • Werewolves will no longer transform back to human before death when they’re being safespotted

  • Failed Common Jadinko traps will now properly force you to walk on top of them to reset them

  • Jogre bones will no longer say “You can’t wear that” when trying to burn them

  • The “Tropical Wagtail” option has been capitalized to match the other options in the hunter teleports dialogue

  • Fixed some Fire Giants in the Chaos tunnels that didn’t have their animations

  • Noted planks will now properly combine when converting noted logs at the sawmill operator

  • Fixed a typo when using the ::pets command

  • Cannons and other player-placed objects will no longer get copied to dynamic regions like instances

  • The Dark Energy Core spawned by the Corporeal beast now properly functions in an instance

  • You can now set up a cannon within a Corporeal beast instance

  • Fixed a null from the Giant Roc boss in Dominion Tower

  • Blood Reavers in a Nex instance are now properly aggressive

  • Juju potions will now leave empty Juju vials when finished

  • You can no longer summon familiars from inside the fight caves

Update Notes 01/16/25 - Bork!
Owner Tim posted on Jan 16th, 2025

Bork Has Been Summoned!

  • Bork, the big ork, can now be found inside his lair in the Chaos Tunnels.

  • Rather than making him a daily like Runescape, I’ve opted for the OSRS route of having boss keys required to kill him.

  • Boss keys can be dropped by any member of Bandos’ faction; goblins, ogres, orks, etc.

  • In addition, they can also be dropped by any monster while inside the Chaos Tunnels.

    • The rate of keys is 1/(1000 – combatLevel * 3) with a max drop-rate of 1/300

  • You can stack up as many keys as you’d like and use them all at once

  • Bork does drop his usual guaranteed drop of charms and gems, he also drops a variety of alchables, summoning supplies, a guaranteed hard clue scroll, and of course a pet!

    • His Ork legion also drop a rare augmenter for the Bork pet which can transform it into an Ork legion pet!

  • When checking ::drops bork keep in mind that he rolls the drop table 3 times per kill!

  • Bork is a solo-only instanced boss. He’s made a bit harder than Runescape, but is balanced for mid-tier gear.



Other Additions and Adjustments

  • Added the functionality of ::pets (petName) to the pets command

    • This allows you to search (you don’t need to type the full name) pets and spawn them immediately without needing to open the interface first

    • There’s a short delay between using this command to prevent spamming

    • You do not need to pick up your previous pet before calling a new one

  • The ::slayer (task) command will now remember your previous location from the last time you used ::slayer (task) (location) even after you complete the task and get it again

    • This persistence is dependent on each Slayer master – getting a task from a separate master counts as a different task.

    • It does persist through group and solo tasks together

    • This does not apply to ::slayer (monster) as that always sends you to the default location if no location is entered

  • The Chaos Tunnels are now all multi-combat areas and you may no longer set up a cannon within them – this is how it’s meant to be

  • The cost of Pit traps in Player Owned Houses has been increased by 10x to be consistent with the other builds on BlissScape

  • The Juju Mining potion effect and Mining boost from the Star sprite now both work when mining Rune essence

  • Trying to send mail to a player with their private off now specifies that their private may be off in the error message

  • Typing ::bugreport will now send you to the Discord server

  • The grace period for gaining the Lunar cape from dominion tower for Comp cape is now over

 

Bug Fixes

  • Fixed a bug where if you tried to withdraw a max cash stack at the same time you thieved some money it would cause your cash stack to be reset

    • Also added a check for all instances where items may overflow

  • Added a missing “to” to the Scroll of life ability text

  • Noxious gems will no longer go to Death’s inventory if you die while holding it

  • Items that cannot be cooked on your current cooking object, Fire, Range, or Iron Spit, will no longer show up when using the “Cook-at” option

  • Skeletons in the Skeletal Horde Dungeoneering boss will no longer spawn in front of already closed tunnels and the Divine Skinweaver now spawns in the correct spot

  • Fixed a spot where your character could get stuck on the crumbling wall obstacles in the Barbarian agility course

  • The ladders for the NE and NW towers in Pest Control now work properly

Update Notes 12/19/24 - Merry Christmas!
Owner Tim posted on Dec 19th, 2024

Christmas Event

  • Christmas has started on BlissScape! Santa may need your help again this year, so speak with him in the ::home bank to find out more!

Winter Sale

  • BlissScape's Winter Sale has also started! From now until the new year, enjoy 25% off everything in the shop!

Other Bug Fixes and Adjustments

  • Kree'arra will no longer sometimes push you into the north wall when inside an instanced area

  • The examine message for the Tiny ball of pure energy now has the number of Impure essences exchanged formatted

  • The message after completing a random even now includes a period

  • The A/An in the game-message when your inventory is full and an item drops to the floor is now correctly capitalized

  • Your reward from the Fight Kiln will now be dropped outside of the instance if your inventory is too full to hold it when the kiln is completed

  • Fixed an issue preventing per-player daily votes from being tracked for the 14 per day limit

  • The Slayer Beacon no longer interrupts Strykewyrms' animation when popping out of the ground

  • Debuffing the DPS dummy will no longer persist through resetting the dummy

  • The wilted common Jadinko Marasamaw plant will now properly have you reset it back to the correct spot

  • Icefiends on Ice Mountain no longer act like Godwars faction NPCs

  • You can no longer cast Alchemy spells on degraded items

  • Removed some unused drop data from Dungeoneering versions of NPCs to avoid them showing up in the ::whatdrops command

  • Fixed an instance where you could bypass the Player Owned House butler's inventory limit

  • Cyrisus should no longer start walking after creating his shield

  • Animated Armor in the Warriors' guild will no longer be aggressive towards other players if the person who summoned it leaves the area

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