Update Notes 05/08/25 - Orb Charging, Combo Runes, and QoL! | |
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Charging air, water, earth, and fire orbs is now possible at their respective obelisks.
Charging them requires unpowered orbs, 30 of the desired element's rune, and 3 cosmic runes.
Charging them is an automatic action.
Cast the charge orb spell on the matching obelisk to start charging.
All combination runes can now be crafted at either of their respective altars, with the other element's talisman and runes.
The Lunar spell 'Magic Imbue' can be used to negate the need for talismans.
Crafting combination runes has a 50% success rate, but wearing a Runecrafting skillcape will make this a 100% success rate.
Unlike normal Runecrafting on BlissScape, you craft all essence in your inventory at once and will not automatically use pouches.
Since they’re now craftable, Mud runes have been removed from the ironman shop.
Added an option to enable familiar time remaining as an icon on the status bar.
Bushes now have a 50% chance to exhaust a harvest life when picking rather than 100%. This means you can expect an average yield of 8, rather than 4.
Mushrooms now have a 50% chance to exhaust a harvest life when picking rather than 100%. This means you can expect an average yield of 12 Bittercap and 18 Morchella mushrooms per crop, rather than 6 and 9.
Added a second Mushroom patch in the Lumbridge swamp.
The fruit tree patch in the SDZ now has its border and tilled soil.
UIM can now use the ::bank command to unnote items with the same cooldown as normal players.
Tool leprechauns can now also unnote farm-related items by using a noted farm-item on them.
Potions that have set-time consistent effects such as overloads, prayer renewals, antipoison/fires can now be stacked up to 6 times to extend the timer.
Potions that can be stacked will now have a “Chug” option on vials and flasks with more than one dose, to drink all doses at once.
The Cooking Juju potion now functions.
When the effect is active you have a 1/10 chance to cook a piece of food 3 times as fast.
This stacks with the Cooking master cape and the Cooking prestige perk.
Added Heblore Habitat as an option under Herblore teleports.
Reduced the invincibility time after a teleport slightly.
You can no longer change pets via the ::pet command while in combat or performing an action.
You now have the option to save pets in a bank preset. You must recreate a preset after the update for it to apply. (This only works with pets found in the ::pets interface)
Added some hotkeys to the bank interface:
Ctrl+F in the bank will enable/disable the search function
Ctrl+S in the bank will start the save preset dialogue
Ctrl+Z, Ctrl+X, Ctrl+C will load whichever preset you have selected for preset button 1, 2, and 3 respectively
Ctrl+D will deposit your inventory
Ctrl+E will deposit your equipment
Ctrl+B will deposit your beast of burden
Ctrl+M will deposit your money pouch
Ctrl+A will deposit your inventory, equipment, and beast of burden (Not the money pouch)
Ctrl+N will switch withdraw as notes mode
Ctrl+I will swap insert modes
Insert mode in the bank will now persist through login/logouts.
Reduced the death time on Black demons by 1 tick.
The Fishmongers in Miscellania and Etceteria now have their shops and correct stocks.
The huge gate to Arandar now functions as an openable gate, meaning it shouldn’t get stuck closed.
The ::log command now simply opens the collection log book interface.
The Slayer Beacon will no longer function if your group Slayer partner is not in the area.
The Crafting master cape perk chat message is now properly filtered.
Updated the game-mode select interface on tutorial island to be less glitchy and look nicer.
Updated the buttons on the new interfaces with an updated style.
Potentially removed the random offset that would cause icons in the chatbox to shift colors.
Fixed a bug preventing the BlissBot from removing certain roles.
If you have a role you shouldn’t from the BlissBot customization channel react and unreact again to have it properly removed.
Fixed an issue that could cause your character to stop auto-retaliating when performing multi-target attacks like Ice barrage or throwing Chinchompas.
Fixed a visual clipping issue with the herb patch in the SDZ.
The entrance to the Polypore dungeon now functions.
The Net/Bait fishing spot now properly uses the bait spot instead of lure.
Added a Lure/Bait spot in Catherby to compensate.
Fixed a spot where the dialogue would get stuck when talking to the Sawmill operator.
High alching will no longer interrupt certain actions.
Spamming teleport tabs will no longer use more than one at once.
Fixed a typo when using the bone grinder.
Custom lootbeams' noted option will no longer shift to the next entry when removing a custom beam.
You can no longer teleport while on the balance beam in the Barbarian advanced agility course.
Fixed stained glass and decorative windows being swapped in the Zenevivia Dark Stone house theme.
Added some missing items from the Mystery Box Collection log.
Fixed a bug preventing you from crafting more than one unfinished Juju potion at a time.
You will now have some invincibility time after death to prevent pre-death attacks from affecting you.
Slayer monsters' pets now properly display the owner’s KC again when examined.
Update Notes 04/10/25 - More Updated Interfaces | |
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I’ve continued to upgrade interfaces on the server this update. These are the last major interface changes I wanted to make so next update I’ll be moving on to something else!
Collection Log
The collection log now has its own interface (You must use the collection log book - you can get one from the Records keeper at ::home)
You can now move between categories from within the interface
Items now show on the interface rather than just text, and are grayed out if you haven’t gotten it yet
The interface will tell you how many times you’ve killed/collected/looted the source and how many items you’ve collected
Many more items/sources have been added
Categories will turn green as you collect all the items
A chat box message for newly filled collection log slots can be toggled on in your gameplay ::settings
Player Owned Shops search
The Player Owned Shops Search interface has been updated with a new look and added functionality
It will now display the item icon as well as the name/price/seller in a much more readable format
There’s separate buttons to change your search, rather than relying on the same buttons the items get displayed
The interface will now list recent shops by default when opened
The "Search to Buy" and "Search to Sell" buttons both have right-click options to quickly search for an item or term
These can be configured with Menu Entry Swapper as a left-click if you have a preference
Player Owned Shops History
A new interface has been added to display your PoS history
This information has been tracked for a while so it will be up to date
It saves the last 50 transactions, both selling and buying
Status Icons
Status effects will no longer be displayed as text below the minimap, but as icons above the chat box similar to how it is in OSRS
They will display minutes and seconds, rather than just minutes
Due to this change, they now also work in fixed mode, though some other interfaces may obscure them
Player Owned House Costume Room Storage
The interfaces in the PoH Costume Room have been updated with a new look, and it's much more space-efficient
They now display the item icon as grayed out if you don’t have it stored, or normal if you do have it stored
There’s now a search option if you’re looking for a specific item (set)
Bank Preset Interface
The bank now includes buttons to interact with presets, including 3 swap-able buttons to load presets, and a button to create presets
This is in addition to the commands
Added a “Wear” option to items in your inventory while you’re in the bank interface
This can be customized with Menu Entry Swapper
OpenGL now works on Linux operating systems
The total level displayed in the skills tab will now include prestiges if you have “Show Prestiges In The Skills Menu” checked in your gameplay ::settings
Arhein’s general store is now open in Catherby
The Charter Ship Trader’s shop has been updated with new stock
Added '::wiki juju' as a command to the juju potions guide on the wiki
Fixed several glitches with interfaces in the Dominion tower not updating properly
Hunter NPCs will no longer lock a trap if they can’t path to it
Fixed the Ourania altar teleport location
Fixed a typo in a clue scroll step
Advisor Ghrim now properly tells you the correct total level requirement for Managing Miscellania
Using a bucket on an unfinished compost bin will no longer allow you to remove compost early
Fixed some incorrect examines on incomplete god books
Crocodiles now have their attack animations
The mummy from Pyramid Plunder now has its attack animations
Update Notes 03/27/25 - Updated Interfaces | |
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This update I’ve spent a lot of time updating some of the interfaces on the server
Drops interface
The drops interface has been completely redone, it’s much easier to read and even has item icons
Typing ::drops will open the interface, you can search for NPCs or items while in the interface
It will display all sources matching your search
::drops (search) or typing ::drops after examining an NPC will automatically search for that NPC in the interface
::whatdrops (search) will automatically search for sources of that item in the interface
Information Panel
The interface is now cleaner and more space-efficient
Achievements Tab
The interface is now cleaner and has buttons to switch to each tier of achievement without relying on commands
There’s also a button to open the Achievements details interface
Achievement Details Interface
It’s now cleaner and formatted correctly without any of the descriptions cut off
It’s now filtered based on the Achievement tier with buttons to swap to other tiers
Teleport Tab
The teleport tab has been redesigned with new buttons and some new areas
The buttons now have right-click options to teleport to each location, with the default left-click still opening the dialogue menu
This combined with Menu Entry Swapper allows you to select the default left, shift, etc. click options for the buttons to whatever you like
The Jar generator from Puro Puro now functions
Added “Varrock palace” to a clue step to better show its location
The entrance/exit to Gamer's Grotto now functions
The entrance/exit to Taverley Dungeon now functions
The ::farm command is no longer case-sensitive
You will now receive a message in the chatbox when you reach 25% respect milestones in the Artisan Workshop
Added a leprechaun to the Rimmington bush patch
Rometti has openend his Gnome robe shop in the Grand Tree
Fixed some incorrect information on the Trimmed Ranks descriptions regarding custom loot beams
You can no longer swing from the wrong side on the rope swings to the island west of Brimhaven
Strykewyrms can no longer push you via their burrow attack while you’re in the middle of teleporting
You can now properly use General Graardor’s Ourg bones at the Ectofuntus' bone grinder to make Ourg bonemeal
You can now properly load a preset involving a beast of burden when the beast of burden already has items in it, or if you don’t currently have a beast of burden summoned (The items will not be placed)
Loading a preset while holding a greegree will no longer get you stuck in monkey-mode
Fixed a typo when depositing ore in the Artisan Workshop
Fixed a typo when trying to add root pulp to a compost bin that isn’t full of plant matter or compost
Fixed a railing in Draynor manor that didn’t have collision