Update Notes 04/10/25 - More Updated Interfaces | |
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I’ve continued to upgrade interfaces on the server this update. These are the last major interface changes I wanted to make so next update I’ll be moving on to something else!
Collection Log
The collection log now has its own interface (You must use the collection log book - you can get one from the Records keeper at ::home)
You can now move between categories from within the interface
Items now show on the interface rather than just text, and are grayed out if you haven’t gotten it yet
The interface will tell you how many times you’ve killed/collected/looted the source and how many items you’ve collected
Many more items/sources have been added
Categories will turn green as you collect all the items
A chat box message for newly filled collection log slots can be toggled on in your gameplay ::settings
Player Owned Shops search
The Player Owned Shops Search interface has been updated with a new look and added functionality
It will now display the item icon as well as the name/price/seller in a much more readable format
There’s separate buttons to change your search, rather than relying on the same buttons the items get displayed
The interface will now list recent shops by default when opened
The "Search to Buy" and "Search to Sell" buttons both have right-click options to quickly search for an item or term
These can be configured with Menu Entry Swapper as a left-click if you have a preference
Player Owned Shops History
A new interface has been added to display your PoS history
This information has been tracked for a while so it will be up to date
It saves the last 50 transactions, both selling and buying
Status Icons
Status effects will no longer be displayed as text below the minimap, but as icons above the chat box similar to how it is in OSRS
They will display minutes and seconds, rather than just minutes
Due to this change, they now also work in fixed mode, though some other interfaces may obscure them
Player Owned House Costume Room Storage
The interfaces in the PoH Costume Room have been updated with a new look, and it's much more space-efficient
They now display the item icon as grayed out if you don’t have it stored, or normal if you do have it stored
There’s now a search option if you’re looking for a specific item (set)
Bank Preset Interface
The bank now includes buttons to interact with presets, including 3 swap-able buttons to load presets, and a button to create presets
This is in addition to the commands
Added a “Wear” option to items in your inventory while you’re in the bank interface
This can be customized with Menu Entry Swapper
OpenGL now works on Linux operating systems
The total level displayed in the skills tab will now include prestiges if you have “Show Prestiges In The Skills Menu” checked in your gameplay ::settings
Arhein’s general store is now open in Catherby
The Charter Ship Trader’s shop has been updated with new stock
Added '::wiki juju' as a command to the juju potions guide on the wiki
Fixed several glitches with interfaces in the Dominion tower not updating properly
Hunter NPCs will no longer lock a trap if they can’t path to it
Fixed the Ourania altar teleport location
Fixed a typo in a clue scroll step
Advisor Ghrim now properly tells you the correct total level requirement for Managing Miscellania
Using a bucket on an unfinished compost bin will no longer allow you to remove compost early
Fixed some incorrect examines on incomplete god books
Crocodiles now have their attack animations
The mummy from Pyramid Plunder now has its attack animations
Update Notes 03/27/25 - Updated Interfaces | |
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This update I’ve spent a lot of time updating some of the interfaces on the server
Drops interface
The drops interface has been completely redone, it’s much easier to read and even has item icons
Typing ::drops will open the interface, you can search for NPCs or items while in the interface
It will display all sources matching your search
::drops (search) or typing ::drops after examining an NPC will automatically search for that NPC in the interface
::whatdrops (search) will automatically search for sources of that item in the interface
Information Panel
The interface is now cleaner and more space-efficient
Achievements Tab
The interface is now cleaner and has buttons to switch to each tier of achievement without relying on commands
There’s also a button to open the Achievements details interface
Achievement Details Interface
It’s now cleaner and formatted correctly without any of the descriptions cut off
It’s now filtered based on the Achievement tier with buttons to swap to other tiers
Teleport Tab
The teleport tab has been redesigned with new buttons and some new areas
The buttons now have right-click options to teleport to each location, with the default left-click still opening the dialogue menu
This combined with Menu Entry Swapper allows you to select the default left, shift, etc. click options for the buttons to whatever you like
The Jar generator from Puro Puro now functions
Added “Varrock palace” to a clue step to better show its location
The entrance/exit to Gamer's Grotto now functions
The entrance/exit to Taverley Dungeon now functions
The ::farm command is no longer case-sensitive
You will now receive a message in the chatbox when you reach 25% respect milestones in the Artisan Workshop
Added a leprechaun to the Rimmington bush patch
Rometti has openend his Gnome robe shop in the Grand Tree
Fixed some incorrect information on the Trimmed Ranks descriptions regarding custom loot beams
You can no longer swing from the wrong side on the rope swings to the island west of Brimhaven
Strykewyrms can no longer push you via their burrow attack while you’re in the middle of teleporting
You can now properly use General Graardor’s Ourg bones at the Ectofuntus' bone grinder to make Ourg bonemeal
You can now properly load a preset involving a beast of burden when the beast of burden already has items in it, or if you don’t currently have a beast of burden summoned (The items will not be placed)
Loading a preset while holding a greegree will no longer get you stuck in monkey-mode
Fixed a typo when depositing ore in the Artisan Workshop
Fixed a typo when trying to add root pulp to a compost bin that isn’t full of plant matter or compost
Fixed a railing in Draynor manor that didn’t have collision
Update Notes 02/20/25 - Major Farming Rework | |
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Farming has been rewritten from the ground up. Farming still had some of the oldest code left on the server; code I wrote when I was still learning to program before the server was even released. It was well overdue for a rewrite
With the rewrite, many bugs have been fixed; animations are cleaner and Farming takes a significantly smaller load on the server’s resources.
With the new system, nothing was stopping me from adding ALL the farming patches. The new ones include Hops, Bushes, Calquat, Cactus, Mushrooms, Belladonna, and even Evil Turnip
Farming yield now works exactly like it did in real Runescape, using either the life system or a set yield
This does mean that the yield for some things like herbs is actually a bit lower than what you’re used to, but I’ve done a few things to compensate for that!
Trollheim herb patch and Jadinko Fruit tree patch
If you were unaware, the Super Donator Zone’s herb patch and Fruit tree patch were just these patches moved to a different location, which meant I couldn’t add them to their normal location
With the new system, I’ve implemented a way to update these patches dynamically, so I can add them back to their original locations, meaning there’s now an extra Herb and Fruit tree patch!
Ultracompost
Ultracompost is now craftable by adding Root pulp — made by grinding down tree roots — to supercompost buckets, or by adding ten to a compost bin filled with supercompost ingredients or supercompost. This saves you five root pulp
Higher tier tree roots offer more root pulp
Oak: 2
Willow: 3
Maple: 4
Yew: 5
Magic: 7
Spirit: 10
Bottomless Compost Bucket
The bottomless compost bucket can now be purchased from the Prestige Shop for 500 prestige points.
You can add compost, supercompost, or ultracompost to it
Each added bucket counts for two uses of the bottomless compost bucket
You are able to remove the buckets of compost again
The empty bottomless compost bucket can be traded to other players
You can fill up the bottomless compost bucket directly from a compost bin if the compost type matches
Farming command
You can now use the ::farming (::farm) command to teleport to various patches, rather than using the now rather cluttered skills dialogue
Typing ::farm (PatchType) will teleport you to the first of that patch type
Typing ::farm (PatchType) (IndexNumber) will teleport you to the location corresponding with the numbers in the skill dialogue (eg. ::farm herb 1 would take you to the Catherby herb patch)
Typing “::farm next” will teleport you to the next location of the last visited patch type
This means you can just simply type ::farm herb, then ::farm next until you’ve visited all the patches for your herb run
Timer notifications
You will now receive a message in your chat when your crops have finished growing
If you’re offline when they finish growing, you will receive the message when you log in
These can be toggled off for individual crop types in the ::settings panel, under “Timer Notification Settings”
When adding items to the custom loot beam settings, you can now specify if you want the loot beam to appear on noted and unnoted drops or just noted drops
Moved game-time titles into the Misc. Titles category and added titles up to 5 years of game-time
Added titles for dropping a total of 100b, 500b, and 1000b into the Well of Greed
Bork’s pet drop rate has been changed from 1/1000 to 1/600 (or 1/200, considering he rolls his drop table 3 times)
Bork will now spawn his legions as soon as his health drops below 66% rather than waiting for his next attack
Using a butler to make logs into planks at the sawmill will now apply the skill cape and master cape discounts
The Lava Flow Mine will no longer reset its position immediately if all players leave
If your group slayer task and personal slayer task are the same and your partner is not in the area, you will no longer receive the message that it won’t count towards your group task if it counts towards your personal task
Removed some incorrect drop tables for TzHaar-Mej and TzHaar-Xils that weren’t accessible
Managing Miscellania now requires 1500 total level for standard accounts. For skiller accounts it’s still 1000.
Leveling up many accounts for the purpose of abusing Managing Miscellania will now be considered as avoiding restrictions, and is therefore against the rules. Continuing to use accounts in this way will get the accounts disabled.
Fixed a situation where an UIM player could end up with two Ring of Kinships when retrieving their items from the Dungeoneering Tutor
Fixed a few instances where the Wizards’ tower was called the Wizard’s tower in some clue steps
When checking your exchanged impure essence amount at the Pure Energy Being, the amount is now properly formatted
Werewolves will no longer transform back to human before death when they’re being safespotted
Failed Common Jadinko traps will now properly force you to walk on top of them to reset them
Jogre bones will no longer say “You can’t wear that” when trying to burn them
The “Tropical Wagtail” option has been capitalized to match the other options in the hunter teleports dialogue
Fixed some Fire Giants in the Chaos tunnels that didn’t have their animations
Noted planks will now properly combine when converting noted logs at the sawmill operator
Fixed a typo when using the ::pets command
Cannons and other player-placed objects will no longer get copied to dynamic regions like instances
The Dark Energy Core spawned by the Corporeal beast now properly functions in an instance
You can now set up a cannon within a Corporeal beast instance
Fixed a null from the Giant Roc boss in Dominion Tower
Blood Reavers in a Nex instance are now properly aggressive
Juju potions will now leave empty Juju vials when finished
You can no longer summon familiars from inside the fight caves