Update Notes 05/08/25 - Orb Charging, Combo Runes, and QoL! | |
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Charging air, water, earth, and fire orbs is now possible at their respective obelisks.
Charging them requires unpowered orbs, 30 of the desired element's rune, and 3 cosmic runes.
Charging them is an automatic action.
Cast the charge orb spell on the matching obelisk to start charging.
All combination runes can now be crafted at either of their respective altars, with the other element's talisman and runes.
The Lunar spell 'Magic Imbue' can be used to negate the need for talismans.
Crafting combination runes has a 50% success rate, but wearing a Runecrafting skillcape will make this a 100% success rate.
Unlike normal Runecrafting on BlissScape, you craft all essence in your inventory at once and will not automatically use pouches.
Since they’re now craftable, Mud runes have been removed from the ironman shop.
Added an option to enable familiar time remaining as an icon on the status bar.
Bushes now have a 50% chance to exhaust a harvest life when picking rather than 100%. This means you can expect an average yield of 8, rather than 4.
Mushrooms now have a 50% chance to exhaust a harvest life when picking rather than 100%. This means you can expect an average yield of 12 Bittercap and 18 Morchella mushrooms per crop, rather than 6 and 9.
Added a second Mushroom patch in the Lumbridge swamp.
The fruit tree patch in the SDZ now has its border and tilled soil.
UIM can now use the ::bank command to unnote items with the same cooldown as normal players.
Tool leprechauns can now also unnote farm-related items by using a noted farm-item on them.
Potions that have set-time consistent effects such as overloads, prayer renewals, antipoison/fires can now be stacked up to 6 times to extend the timer.
Potions that can be stacked will now have a “Chug” option on vials and flasks with more than one dose, to drink all doses at once.
The Cooking Juju potion now functions.
When the effect is active you have a 1/10 chance to cook a piece of food 3 times as fast.
This stacks with the Cooking master cape and the Cooking prestige perk.
Added Heblore Habitat as an option under Herblore teleports.
Reduced the invincibility time after a teleport slightly.
You can no longer change pets via the ::pet command while in combat or performing an action.
You now have the option to save pets in a bank preset. You must recreate a preset after the update for it to apply. (This only works with pets found in the ::pets interface)
Added some hotkeys to the bank interface:
Ctrl+F in the bank will enable/disable the search function
Ctrl+S in the bank will start the save preset dialogue
Ctrl+Z, Ctrl+X, Ctrl+C will load whichever preset you have selected for preset button 1, 2, and 3 respectively
Ctrl+D will deposit your inventory
Ctrl+E will deposit your equipment
Ctrl+B will deposit your beast of burden
Ctrl+M will deposit your money pouch
Ctrl+A will deposit your inventory, equipment, and beast of burden (Not the money pouch)
Ctrl+N will switch withdraw as notes mode
Ctrl+I will swap insert modes
Insert mode in the bank will now persist through login/logouts.
Reduced the death time on Black demons by 1 tick.
The Fishmongers in Miscellania and Etceteria now have their shops and correct stocks.
The huge gate to Arandar now functions as an openable gate, meaning it shouldn’t get stuck closed.
The ::log command now simply opens the collection log book interface.
The Slayer Beacon will no longer function if your group Slayer partner is not in the area.
The Crafting master cape perk chat message is now properly filtered.
Updated the game-mode select interface on tutorial island to be less glitchy and look nicer.
Updated the buttons on the new interfaces with an updated style.
Potentially removed the random offset that would cause icons in the chatbox to shift colors.
Fixed a bug preventing the BlissBot from removing certain roles.
If you have a role you shouldn’t from the BlissBot customization channel react and unreact again to have it properly removed.
Fixed an issue that could cause your character to stop auto-retaliating when performing multi-target attacks like Ice barrage or throwing Chinchompas.
Fixed a visual clipping issue with the herb patch in the SDZ.
The entrance to the Polypore dungeon now functions.
The Net/Bait fishing spot now properly uses the bait spot instead of lure.
Added a Lure/Bait spot in Catherby to compensate.
Fixed a spot where the dialogue would get stuck when talking to the Sawmill operator.
High alching will no longer interrupt certain actions.
Spamming teleport tabs will no longer use more than one at once.
Fixed a typo when using the bone grinder.
Custom lootbeams' noted option will no longer shift to the next entry when removing a custom beam.
You can no longer teleport while on the balance beam in the Barbarian advanced agility course.
Fixed stained glass and decorative windows being swapped in the Zenevivia Dark Stone house theme.
Added some missing items from the Mystery Box Collection log.
Fixed a bug preventing you from crafting more than one unfinished Juju potion at a time.
You will now have some invincibility time after death to prevent pre-death attacks from affecting you.
Slayer monsters' pets now properly display the owner’s KC again when examined.