BlissScape
Updates
Update Notes 05/08/25 - Orb Charging, Combo Runes, and QoL!
Owner Tim posted on May 8th, 2025

Orb Charging

  • Charging air, water, earth, and fire orbs is now possible at their respective obelisks.

  • Charging them requires unpowered orbs, 30 of the desired element's rune, and 3 cosmic runes.

  • Charging them is an automatic action.

  • Cast the charge orb spell on the matching obelisk to start charging.

Combination Runes

  • All combination runes can now be crafted at either of their respective altars, with the other element's talisman and runes.

  • The Lunar spell 'Magic Imbue' can be used to negate the need for talismans.

  • Crafting combination runes has a 50% success rate, but wearing a Runecrafting skillcape will make this a 100% success rate.

  • Unlike normal Runecrafting on BlissScape, you craft all essence in your inventory at once and will not automatically use pouches.

  • Since they’re now craftable, Mud runes have been removed from the ironman shop.

Other Additions and Adjustments

  • Added an option to enable familiar time remaining as an icon on the status bar.

  • Bushes now have a 50% chance to exhaust a harvest life when picking rather than 100%. This means you can expect an average yield of 8, rather than 4.

  • Mushrooms now have a 50% chance to exhaust a harvest life when picking rather than 100%. This means you can expect an average yield of 12 Bittercap and 18 Morchella mushrooms per crop, rather than 6 and 9.

  • Added a second Mushroom patch in the Lumbridge swamp.

  • The fruit tree patch in the SDZ now has its border and tilled soil.

  • UIM can now use the ::bank command to unnote items with the same cooldown as normal players.

  • Tool leprechauns can now also unnote farm-related items by using a noted farm-item on them.

  • Potions that have set-time consistent effects such as overloads, prayer renewals, antipoison/fires can now be stacked up to 6 times to extend the timer.

  • Potions that can be stacked will now have a “Chug” option on vials and flasks with more than one dose, to drink all doses at once.

  • The Cooking Juju potion now functions.

    • When the effect is active you have a 1/10 chance to cook a piece of food 3 times as fast.

    • This stacks with the Cooking master cape and the Cooking prestige perk.

  • Added Heblore Habitat as an option under Herblore teleports.

  • Reduced the invincibility time after a teleport slightly.

  • You can no longer change pets via the ::pet command while in combat or performing an action.

  • You now have the option to save pets in a bank preset. You must recreate a preset after the update for it to apply. (This only works with pets found in the ::pets interface)

  • Added some hotkeys to the bank interface:

    • Ctrl+F in the bank will enable/disable the search function

    • Ctrl+S in the bank will start the save preset dialogue

    • Ctrl+Z, Ctrl+X, Ctrl+C will load whichever preset you have selected for preset button 1, 2, and 3 respectively

    • Ctrl+D will deposit your inventory

    • Ctrl+E will deposit your equipment

    • Ctrl+B will deposit your beast of burden

    • Ctrl+M will deposit your money pouch

    • Ctrl+A will deposit your inventory, equipment, and beast of burden (Not the money pouch)

    • Ctrl+N will switch withdraw as notes mode

    • Ctrl+I will swap insert modes

  • Insert mode in the bank will now persist through login/logouts.

  • Reduced the death time on Black demons by 1 tick.

  • The Fishmongers in Miscellania and Etceteria now have their shops and correct stocks.

  • The huge gate to Arandar now functions as an openable gate, meaning it shouldn’t get stuck closed.

  • The ::log command now simply opens the collection log book interface.

  • The Slayer Beacon will no longer function if your group Slayer partner is not in the area.

  • The Crafting master cape perk chat message is now properly filtered.

  • Updated the game-mode select interface on tutorial island to be less glitchy and look nicer.

  • Updated the buttons on the new interfaces with an updated style.

  • Potentially removed the random offset that would cause icons in the chatbox to shift colors.

Bug Fixes

  • Fixed a bug preventing the BlissBot from removing certain roles.

    • If you have a role you shouldn’t from the BlissBot customization channel react and unreact again to have it properly removed.

  • Fixed an issue that could cause your character to stop auto-retaliating when performing multi-target attacks like Ice barrage or throwing Chinchompas.

  • Fixed a visual clipping issue with the herb patch in the SDZ.

  • The entrance to the Polypore dungeon now functions.

  • The Net/Bait fishing spot now properly uses the bait spot instead of lure.

    • Added a Lure/Bait spot in Catherby to compensate.

  • Fixed a spot where the dialogue would get stuck when talking to the Sawmill operator.

  • High alching will no longer interrupt certain actions.

  • Spamming teleport tabs will no longer use more than one at once.

  • Fixed a typo when using the bone grinder.

  • Custom lootbeams' noted option will no longer shift to the next entry when removing a custom beam.

  • You can no longer teleport while on the balance beam in the Barbarian advanced agility course.

  • Fixed stained glass and decorative windows being swapped in the Zenevivia Dark Stone house theme.

  • Added some missing items from the Mystery Box Collection log.

  • Fixed a bug preventing you from crafting more than one unfinished Juju potion at a time.

  • You will now have some invincibility time after death to prevent pre-death attacks from affecting you.

  • Slayer monsters' pets now properly display the owner’s KC again when examined.

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